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Builder Base 2.0 is here

Posted: Sunday 28 May 2023

The May 2023 update for Clash of Clans is live and brings the Builder Base 2.0 rework, Builder Hall 10, adds an X-Bow to the Builder Base and the new Electrofire Wizard troop.

The post will summarise what has been added/changed, however the full patch notes can be viewed here:

Builder Base 2.0

The Builder Base 2.0 updates reworks the core mechanics of the Builder Base. Troops have been reworked across the board so that you have fewer, more powerful troops, many with their own special abilities. From Builder Hall 6 onwards, the Builder Base is split across 2 stages to make attacking more strategic.

The builders for the Builder Base have also been reworked, meaning you can have 2 permanent builders in the Builder Base and 6 permanent builders in the Home Village.

Builder Hall 10

Builder Hall 10 has been added, introducing a new flagship defense, the X-Bow and a new troop, the Electrofire Wizard. Almost all existing structures get a new level added too.

Full details for what has changed in the Builder Base 2.0 update can be found in this dedicated guide:

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Additional Changes

A number of smaller changes were also made as part of this update:

Fixes and improvements

  • Allow stashing of shovelled obstacles also outside the layout editor.
  • Added spacing between every three numbers in some buttons which display large resource costs.
  • Fix bugs from self and area highlight of Spell Towers and Builder’s Huts when moving them.
  • Hide … button for Super Troop info screens if they don’t have secondary units when viewing it from the edit friendly army screen.
  • Fix bug which would prevent clearing of training queue when done from the war map.
  • Fix crash when getting a new unplaced building while having other unplaced buildings.
  • Fix incorrect calculation of remaining possible wall upgrades for wall upgrade tasks.
  • Fix reverse order of the numbers in the list of raid attacks in raid results screen.
  • Fix crash when trying to view contents of empty CC in challenge levels.
  • Fix defensive Healers healing buildings.
  • Fix ranged ground troops sometimes getting stuck when trying to target defensive Lava Pups which have flown outside the game area.
  • Allow usage of Research Potions while Laboratory is upgrading (both via the magic item button and magic item storage).
  • Display duration of remaining research boost also when Laboratory is upgrading.
  • Fix a rare bug where players who used the long-removed “Sell building” feature to sell their Barracks, could end up stuck in the reengagement battle with no possible troops and no way to win. Now they will receive Barbarian reinforcements.
  • Builder Base Air Bombs will no longer follow targets indefinitely, they will explode if they haven’t reached target in 10 seconds.

AI Changes

  • Adjust Healer AI to more consistently target damaged units when both damaged and undamaged units are near each other.
  • Make Grand Warden recalculate his group when redeploying recalled Grand Warden.
  • Prevent Battle Rams from getting stuck if they happened to target a wall piece which didn’t have any free space around it.
  • Increase “warden weight” of Electro Titans so that Grand Warden is more likely to follow them.
  • Fix Hidden Teslas sometimes not being triggered by heroes which were using the Phoenix pet.

Clash Ninja Upgrade Tracker

If you are looking for a tool to show you remaining upgrades for your village and help you plan your upgrade order, check out the Clash Ninja Upgrade Tracker.

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