Posted: Wednesday 21 June 2023
The June 2023 update for Clash of Clans adds the Apprentice Warden, Super Hog Rider, 2 new Magic Items and a number of new levels for Town Hall 15.
Apprentice Warden
A new Dark Troop has been introduced, the Apprentice Warden. Available from Town Hall 13 once the Dark Barracks has been upgraded to level 10, the Apprentice Warden is a ground unit that has a ranged attack. Similar to the Grand Warden on ground mode, he can jump over walls.
Similar to the Grand Warden, he has a Life Aura that boosts the hit points of troops around him within the 7 tile radius. There are three main differences between the Grand Warden’s and the Apprentice Warden’s abilities:
- The Apprentice Warden only has the Life Aura, he doesn’t have an Eternal Tome ability
- The Apprentice Warden is always a ground troop.
- The Apprentice Warden’s HP boost does not have a maximum cap
The 3rd point means the Apprentice Warden is considerably more powerful than the Grand Warden when it comes to boosting the HP of nearby troops. If a troop has 1917 HP or more, the Apprentice Warden will offer a greater boost.
In the event of the Life Aura of the Grand Warden and the Apprentice Warden overlapping, the most powerful effect will take priority.
Super Hog Rider
The Hog Rider, an iconic troop, is getting a super variant. The Super Hog Rider has increased HP/DPS and behaves in the same manner as the regular Hog Rider, however upon destruction, it splits apart into a separate Hog and Rider.
The Hog will continue to target defenses and can still jump over walls, however the Rider will target the nearest building. The Rider also has a 2x damage bonus to walls.
The Super Hog Rider is available at Town Hall 13 once the Hog Rider has been researched to level 10.
New Magic Items
Two new magic items have been added:
Pet Potion
Similar to the Research Potion, this speeds up your Pet’s upgrade timer by 24x for 1 hour. Multiple potions can be activated to extend the duration of the 24x boost.
Builder Star Jar
This item allows you to bypass the cooldown time for your Builder Base Star Bonus. It can only be used when you don’t have a bonus available and when used, will make a new Star Bonus immediately available.
New Levels
The following new levels have been added:
New Buildings Levels
Town Hall |
Building |
Level |
Upgrade Cost |
Upgrade Time |
DPS |
HP |
13 |
Dark Barracks |
10 |
13M Elixir |
13d |
- |
950 |
15 |
Eagle Artillery |
6 |
21.5M Gold |
20d |
525 |
5900 |
15 |
Hidden Telsa |
14 |
19.1M Gold |
18d |
160 |
1450 |
15 |
Scattershot |
4 |
21.3M Gold |
19d 12h |
200 |
5100 |
15 |
Builder’s Hut |
5 |
17M Gold |
14d 12h |
135 |
1800 |
New Trap Levels
Town Hall |
Trap |
Level |
Upgrade Cost |
Upgrade Time |
DPS |
15 |
Seeking Air Mine |
5 |
10M Gold |
10d |
2800 |
15 |
Giant Bomb |
9 |
10.5M Gold |
12d |
425 |
New Troop Levels
Town Hall |
Troop |
Level |
Upgrade Cost |
Upgrade Time |
DPS |
HP |
15 |
Goblin |
9 |
16M Elixir |
17d |
72 |
146 |
15 |
P.E.K.K.A |
10 |
18M Elixir |
16d 12h |
750 |
7200 |
15 |
Valkyrie |
10 |
320k DE |
17d |
223 |
2400 |
15 |
Healer |
8 |
18M Elixir |
17d |
76/65* |
1800 |
15 |
Dragon |
10 |
19.5M Elixir |
18d |
370 |
4800 |
15 |
Hog Rider |
12 |
335K DE |
17d |
200 |
1200 |
15 |
Bowler |
7 |
335K DE |
17d 12h |
110 |
550 |
15 |
Baby Dragon |
9 |
18M Elixir |
16d 12h |
155 |
2000 |
15 |
Yeti |
5 |
19M Elixir |
18d |
310 |
3900 |
15 |
Ice Golem |
7 |
335k DE |
17d |
8 secs** |
3900 |
* Troop Heal/Hero Heal
** Freeze time when destroyed
New Spell Levels
Town Hall |
Spell |
Level |
Upgrade Cost |
Upgrade Time |
Capacity |
15 |
Clone |
8 |
18M Elixir |
17d 12h |
42 troop space |
15 |
Skeleton |
8 |
320K DE |
17d 12h |
19 Skeletons |
New Siege Machine Levels
Town Hall |
Siege Machine |
Level |
Upgrade Cost |
Upgrade Time |
DPS |
HP |
15 |
Wall Wrecker |
5 |
15M Elixir |
16d 12h |
450 |
7500 |
15 |
Stone Slammer |
5 |
15M Elixir |
16d 12h |
750 |
6800 |
New Hero Levels
Barbarian King
Town Hall |
Level |
DPS |
HP |
Ability level |
Upgrade time |
Upgrade cost |
15 |
86 |
643 |
12150 |
17 |
8D |
352K DE |
15 |
87 |
651 |
12300 |
17 |
8D |
354K DE |
15 |
88 |
659 |
12450 |
17 |
8D |
356K DE |
15 |
89 |
667 |
12600 |
17 |
8D |
358K DE |
15 |
90 |
675 |
12750 |
18 |
8D |
360K DE |
Iron Fist stats
Ability |
Level |
DPS |
Health Recovery |
Speed increase |
Summoned Units |
Iron Fist |
18 |
1100 |
5300 |
35 |
40 |
Archer Queen
Town Hall |
Level |
DPS |
HP |
Ability level |
Upgrade time |
Upgrade cost |
15 |
86 |
864 |
3750 |
17 |
8D |
352K DE |
15 |
87 |
868 |
3780 |
17 |
8D |
354K DE |
15 |
88 |
872 |
3810 |
17 |
8D |
356K DE |
15 |
89 |
876 |
3840 |
17 |
8D |
358K DE |
15 |
90 |
880 |
3870 |
18 |
8D |
360K DE |
Royal Cloak stats
Ability |
Level |
Damage Increase |
Health Recovery |
Ability time |
Summoned Units |
Royal Cloak |
18 |
1560 |
575 |
7S |
22 |
Grand Warden
Town Hall |
Level |
DPS |
HP |
Ability level |
Upgrade time |
Upgrade cost |
15 |
61 |
337 |
2660 |
12 |
8D |
20.2M Elixir |
15 |
62 |
340 |
2680 |
12 |
8D |
20.4M Elixir |
15 |
63 |
343 |
2700 |
12 |
8D |
20.6M Elixir |
15 |
64 |
346 |
2720 |
12 |
8D |
20.8M Elixir |
15 |
65 |
349 |
2740 |
13 |
8D |
21M Elixir |
Eternal Tome stats
Ability |
Level |
Ability time |
HP |
Ability level |
Upgrade time |
Upgrade cost |
Eternal Tome |
13 |
9S |
2660 |
12 |
8D |
20.2M Elixir |
Royal Champion
Town Hall |
Level |
DPS |
HP |
Ability level |
Upgrade time |
Upgrade cost |
15 |
36 |
604 |
4480 |
7 |
8D |
347K DE |
15 |
37 |
608 |
4510 |
7 |
8D |
349K DE |
15 |
38 |
612 |
4540 |
7 |
8D |
351K DE |
15 |
39 |
616 |
4570 |
7 |
8D |
353K DE |
15 |
40 |
620 |
4600 |
8 |
8D |
355K DE |
Seeking Shield stats
Ability |
Level |
Damage |
Health Recovery |
Number of targets |
Seeking Shield |
8 |
2240 |
3400 |
4 |
New Pet Levels
New Pet levels have been added at TH15 for L.A.S.S.I and Mighty Yak:
L.A.S.S.I
Town Hall |
New Level |
DPS |
HP |
Upgrade time |
Upgrade cost |
15 |
11 |
250 |
3700 |
8D |
250K DE |
15 |
12 |
260 |
3800 |
8D |
260K DE |
15 |
13 |
270 |
3900 |
8D |
270K DE |
15 |
14 |
280 |
4000 |
8D |
280K DE |
15 |
15 |
290 |
4100 |
8D |
290K DE |
Mighty Yak
Town Hall |
New Level |
DPS |
HP |
Upgrade time |
Upgrade cost |
15 |
11 |
100 |
5700 |
8D |
290K DE |
15 |
12 |
104 |
5850 |
8D |
295K DE |
15 |
13 |
108 |
6000 |
8D |
300K DE |
15 |
14 |
112 |
6150 |
8D |
305K DE |
15 |
15 |
116 |
6300 |
8D |
310K DE |
Walls
At TH15, an additional 125 wall pieces can be upgraded to level 16, meaning that all wall pieces can be upgraded now.
Cost Reductions
There have been a number of cost reductions for upgrades at TH12 and TH13. The largest reductions are as much as 25% with an average of around 14% for all of the reductions.
Additional Changes
New League Hero Skins and War Scenery
4 new Hero skins and a new War Scenery have been added in this update. Each can be purchased with League Medals. Each skin costs 2000 League Medals and the Scenery costs 2400 League Medals.
Super Troop Canceling
It is now possible to cancel an active Super Troop boost. This enables switching between different army compositions without needing to wait for your current Super Troops boost to end so that a different troop can be boosted. This change doesn’t affect the number of Super Troops you are able to have within an army composition. When canceling a Super Troop boost, the Dark Elixir or Super Potion used for the initial boost won’t be refunded.
Balancing
- Level 9 Miner HP: 1200 -> 1250
- Level 9 Super Miner HP: 3200 -> 3500
- Removed randomness from attack position selection of Mountain Golem and Flying Fortress in Clan Capital.
- Eagle Artillery will be less likely to target Healers.
- Grand Warden will be less likely to follow Barbarians & Archers.
- Troops will deploy from Siege Machines faster than before if there are many Troops embarked in the Siege Machine.
- Reload time for Rage Spell Tower is increased by +20s
- Rage Tower damage buff is reduced from 100% to 90%
- Reload time for other Spell Towers (Poison & Invisibility) is increased by +10s
Game Changes
- A confirmation popup will appear before a Clan Capital Raid attack if your Capital Gold storage is more than 90% full.
- During Builder Base attacks, your custom deployment bar size option is limited to prevent buttons from appearing too small to tap.
- Trophy calculation formula for BH6-10 players improved.
- Remove “full” indicators from Builder Base Army Camps.
- League Shop now accessible from Builder Base.
- Personal Breaks disabled. You can log in and the game will not kick you out even when your personal break would normally kick in.
- The amount of bonus Capital Gold for remaining Troops after clearing a District has been multiplied by 3.
- Clan Games should always have a minimum of 4 claimable Builder Base and 4 claimable Home Village tasks.
Bug Fixes
- Fixed an issue where the available Capital Raid attacks was not displaying.
- Cannon Cart icon fixed in the Season Challenge and Clan Games task UI.
- Fixed issue that could cause Strongman’s Pony and fireworks to disappear.
- Fixed bug that would occasionally prevent selection of units during a 2nd stage attack in Builder Base battles.
- Push Traps can no longer push units out of the map in cases where the target location is completely surrounded by thick Walls.
- Removed Boxer Block delay after it deactivates.
Clash Ninja Upgrade Tracker
If you are looking for a tool to show you remaining upgrades for your village and help you plan your upgrade order, check out the Clash Ninja Upgrade Tracker.