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Clan Capital Balance Changes - September 2023

Posted: Thursday 14 September 2023

A number of balance changes have been made affecting troops, spells and defenses in the clan capital. An infographic summarising the changes can be found below:

Changes

Capital Spells

  • Graveyard Spell
    • Number of summoned Skeletons reduced
      • Level 2: 25 -> 24
      • Level 3: 29 -> 27
      • Level 4: 32 -> 29
    • Single Skeletons will no longer trigger Capital Traps. Two or more Skeletons are required to trigger Capital Traps.
  • Frost Spell
    • Housing Space reduced to 3
  • Lightning Spell
    • Damage increased by 25 for all levels
      • Level 1: 250 -> 275
      • Level 2: 300 -> 325
      • Level 3: 350 -> 375
      • Level 4: 400 -> 425
      • Level 5: 450 -> 475

Capital Defenses

  • Cannon
    • HP reduced
      • Level 3: 1700 -> 1650
      • Level 4: 2000 -> 1850
      • Level 5: 2300 -> 2050
  • Spear Thrower
    • HP reduced
      • Level 2: 1400 -> 1350
      • Level 3: 1600 -> 1500
      • Level 4: 1800 -> 1650
      • Level 5: 2000 -> 1800
    • DPS reduced
      • Level 2: 110 -> 105
      • Level 3: 130 -> 120
      • Level 4: 150 -> 135
      • Level 5: 170 -> 150
  • Air Defense
    • DPS reduced:
      • Level 5:  400 -> 380
  • Bomb Tower
    • DPS reduced
      • Level 2: 80 -> 75
      • Level 3: 95 -> 85
      • Level 4: 110 -> 95
      • Level 5: 125 -> 105
  • Multi Mortar
    • DPS reduced
      • Level 2: 95 -> 90
      • Level 3: 110 -> 100
      • Level 4: 125 -> 110
      • Level 5: 140 -> 120
  • Rapid Rockets
    • DPS reduced
      • Level 2: 379 -> 372
      • Level 3: 429 -> 417
      • Level 4: 480 -> 461
      • Level 5: 530 -> 505
  • Rocket Artillery
    • DPS reduced
      • Level 2: 165 -> 160
      • Level 3: 190 -> 180
      • Level 4: 215 -> 200
      • Level 5: 240 -> 220
  • Inferno Tower 
    • DPS reduced
      • Level 4: 310-2900 -> 290-2900
      • Level 5: 350-3200 -> 320-3200
  • Blast Bow
    • DPS reduced
      • Level 2: 190 -> 185
      • Level 3: 210 -> 200
      • Level 4: 230 -> 215
      • Level 5: 250 -> 230
  • Super Dragons
    • Defending Super Dragons will attack new targets 1 second slower

Capital Troops

  • Sneaky Archer
    • DPS reduced
      • Level 4: 72 -> 71
      • Level 5: 76 -> 74
  • Super Barbarian
    • HP increased
      • Level 4: 1100 -> 1120
      • Level 5: 1200 -> 1240
  • Super Giant
    • HP increased
      • Level 4: 3900 -> 4000
      • Level 5: 4200 -> 4400
  • Power P.E.K.K.A
    • HP increased
      • Level 3: 8400 -> 8500
      • Level 4: 9200 -> 9400
      • Level 5: 10,000 -> 10,300
  • Super Dragon
    • HP increased
      • Level 2: 6100 -> 6300
      • Level 3: 6400 -> 6800
      • Level 4: 6700 -> 7200
      • Level 5: 7000 -> 7600
    • Remove randomness from Super Dragon attack position selection.
  • Inferno Dragon
    • Range increased by 0.25 tiles
  • Siege Carts
    • Attacks new target 0.2 seconds quicker
  • Mountain Golem
    • Damage radius increased from 0.75 tiles to 0.9 tiles
    • Movement speed increased from 0.6 tiles to 0.8 tiles per second

Home Village

  • Grand Warden is now less likely to follow Riders of Super Hog Riders.

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